Core Rules - v1.5
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↕ 0 earlier rules
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| 826.4.a. |
Players must still assign lethal damage to a unit before moving to the next when assigning their damage. > |
| 826.4.b. |
If more than one unit with Backline is present with the same controller in Combat, damage may be assigned to any of them. Units with Backline are invalid assignments until all units without Backline have lethal damage assigned to them. > |
| 826.5. |
Multiple Instances of Backline are redundant. > |
| 826.6. |
Backline, and whether or not a unit has Backline, is a characteristic of the Unit and may be checked or referenced by other Game Effects. > |
| 827. |
Empower > |
| 827.1. |
Empower is an Activated Ability keyword. > |
| 827.1.a. |
Empower is normally present on permanents and legends. > |
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↕ 3508 later rules
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