Tournament Rules - v1.5
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↕ 0 earlier rules
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| 509.4.a.1. |
A player plays Discipline indicating a unit. They immediately change their mind and choose a different unit, or choose not to play the Discipline at all. > |
| 509.4.b. |
The player wants to make a different decision for playing a unit or gear immediately after playing it to a location. Example: > |
| 509.4.b.1. |
A player plays Traveling Merchant to Reaver’s Row. They immediately change their mind and choose to play it to their base instead, or choose not to play it at all. > |
| 509.4.c. |
The player wants to make a different decision immediately after making a choice such as moving a unit to a location or discarding a card. Example: > |
| 509.4.c.1. |
A player moves Pouty Poro to Void Gate. They immediately change their mind and choose to move an additional unit there as well, or they decide not to move at all. > |
| 509.4.d. |
The player wants to undo a decision to exhaust or recycle runes. > |
| 509.4.d.1. |
A player exhausts two Calm runes. Before taking a new game action, the player decides they do not want to exhaust them, and readies them. > |
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↕ 978 later rules
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