Tournament Rules - v1.5
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↕ 0 earlier rules
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| 509.4. |
At high OPL, a player can reverse their most recent action and make a different decision for that action (including not taking it at all) if no new action has been taken by either player and the following is true: > |
| 509.4.a. |
The player wants to make a different decision for a spell or ability immediately after all choices have been made and communicated for putting it onto the chain. Example: > |
| 509.4.a.1. |
A player plays Discipline indicating a unit. They immediately change their mind and choose a different unit, or choose not to play the Discipline at all. > |
| 509.4.b. |
The player wants to make a different decision for playing a unit or gear immediately after playing it to a location. Example: > |
| 509.4.b.1. |
A player plays Traveling Merchant to Reaver’s Row. They immediately change their mind and choose to play it to their base instead, or choose not to play it at all. > |
| 509.4.c. |
The player wants to make a different decision immediately after making a choice such as moving a unit to a location or discarding a card. Example: > |
| 509.4.c.1. |
A player moves Pouty Poro to Void Gate. They immediately change their mind and choose to move an additional unit there as well, or they decide not to move at all. > |
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↕ 978 later rules
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