Tournament Rules - v1.5
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↕ 0 earlier rules
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See 704.8 for more information about cheating. > |
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| 702.1.c. |
At low OPL, penalties should generally be less harsh and rewinds may be applied even if the erroring player gains an information advantage. > |
| 702.1.c.1. |
At low OPL, penalties that require an opponent of the erroring player to make a choice are made at random by a judge when they can’t be avoided by a rewind. > |
| 702.2. |
Missed Trigger [No Penalty]: The accountable player for a triggered ability doesn’t demonstrate awareness of the trigger before the first time it would have an observable impact on the game. > |
| 702.2.a. |
See 506 for definition of triggered abilities. > |
| 702.2.b. |
After the initial point at which a triggered ability is missed, any further errors related to that trigger are considered a General Error instead. > |
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See 702.15 for more information about General Errors. > |
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↕ 978 later rules
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