Tournament Rules - v1.5
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↕ 0 earlier rules
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| 702.1.c. |
At low OPL, penalties should generally be less harsh and rewinds may be applied even if the erroring player gains an information advantage. > |
| 702.1.c.1. |
At low OPL, penalties that require an opponent of the erroring player to make a choice are made at random by a judge when they can’t be avoided by a rewind. > |
| 702.2. |
Missed Trigger [No Penalty]: The accountable player for a triggered ability doesn’t demonstrate awareness of the trigger before the first time it would have an observable impact on the game. > |
| 702.2.a. |
See 506 for definition of triggered abilities. > |
| 702.2.b. |
After the initial point at which a triggered ability is missed, any further errors related to that trigger are considered a General Error instead. > |
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See 702.15 for more information about General Errors. > |
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| 702.2.c. |
Players may not attempt to cause triggered abilities where an opponent is the accountable player to be missed by taking game actions or otherwise prematurely advancing the game, including through otherwise acceptable shortcuts. > |
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↕ 978 later rules
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