Tournament Rules - v1.6
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↕ 0 earlier rules
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| 505.2.a.2.a. |
This is a non-deterministic loop because the order you play the cards is not guaranteed. If the loop only included copies of the same exact card draw spell, it would be deterministic. > |
| 505.2.b. |
Players can manually execute non-deterministic loops, but must do so in a timely fashion. Failure to do so is Slow Play. > |
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See 703.2 for more information on Slow Play. > |
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| 505.3. |
To decide how to proceed with a loop, determine how many players are needed to maintain it (who must take actions or make decisions to sustain the loop): > |
| 505.3.a. |
No players > |
| 505.3.b. |
One player > |
| 505.3.c. |
Two or more players > |
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↕ 1026 later rules
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