Tournament Rules - v1.6
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↕ 0 earlier rules
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| 508.8. |
Tokens must be represented by card objects that are able to represent ready state. They must be understandable and discernible by all players in the game where they are being used. > |
| 508.9. |
Buffs must be represented by an object that unambiguously represents a buff in game terms. > |
| 509. |
Gameplay Decisions > |
| 509.1. |
In competitions, players are responsible for considering options before taking actions. > |
| 509.2. |
Once an action is communicated to an opponent, that action can’t generally be taken back. > |
| 509.3. |
At low OPL, a player can reverse their most recent action and make a different decision for that action (including not taking it at all) as long as no new action has been taken by either player. The change in decision does not need to be immediate. > |
| 509.4. |
At high OPL, a player can reverse their most recent action and make a different decision for that action (including not taking it at all) if no new action has been taken by either player and the following is true: > |
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↕ 1026 later rules
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