Tournament Rules - v1.6
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↕ 0 earlier rules
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| 702.7.b.1. |
If no more than a full round cycle has passed, allow the player to channel the appropriate number of runes. > |
| 702.7.b.2. |
Otherwise, instruct the players to continue playing. > |
| 702.7.c. |
If forgetting to channel runes was advantageous to the erroring player, this penalty is a [Warning] instead. > |
| 702.8. |
Overpayment for Cost [No Penalty]: A player pays a cost overpaying its power or energy cost. > |
| 702.8.a. |
Errors of this sort are generally public, and all players are expected to be mindful of game state. > |
| 702.8.b. |
Remedies: > |
| 702.8.b.1. |
If possible, perform a simple rewind to before the card or ability was put on the chain. If a simple rewind is not possible, instruct the players to continue playing. > |
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↕ 1026 later rules
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