Tournament Rules - v1.6
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↕ 0 earlier rules
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| 703.4.b.1. |
At Casual OPL, if the error is caught after the start of the first player’s turn, instruct the erroring player to search the randomized portion of their main deck, their hand and sideboard for a legal chosen champion and place it in their chosen champion zone, then shuffle the randomized portion of their main deck. If the champion came from their hand, instruct them to draw a card. > |
| 703.4.b.1.a. |
If none are found, instruct players to continue playing with the erroring player’s chosen champion zone empty. > |
| 703.4.b.2. |
At Competitive OPL, if the error is caught after the start of the first player’s turn, a judge searches the randomized portion of the erroring player’s main deck and hand for a copy of their registered game one chosen champion and move it to their chosen champion zone, then shuffle the randomized portion of their main deck. If the champion came from their hand, instruct them to draw a card. > |
| 703.4.b.2.a. |
If none are found, instruct players to proceed with the erroring player’s chosen champion zone empty. At Professional OPL, if the error is caught after the start of the first player’s turn, instruct players to proceed with the erroring player’s chosen champion zone empty. > |
| 703.4.b.3. |
Purposely leaving your Chosen Champion zone empty during setup to gain an advantage is cheating. > |
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See 704.8 for more information about cheating. > |
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If the error is caught before the start of the first player’s turn, restore the > |
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↕ 1026 later rules
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