Core Rules - v1.4
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↕ 0 earlier rules
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| 142.4.c. |
Some effects may alter this amount. These effects will refer to the amount of damage needed to kill a unit. > |
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Example: Elder Dragon’s passive ability reads “Any amount of your damage is enough to kill enemy units.” This alters the Lethal Damage value for enemy units that have damage marked by you. > |
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See rule 428. Kill for more information. > |
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| 142.5. |
Damage can be Healed. > |
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See rule 418. Heal for more information. > |
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| 143. |
Units have multiple Intrinsic Properties unique to them: > |
| 143.1. |
Tag: A Unit has zero or more Tags representing one or more champions, regions, factions, or species it belongs to. > |
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↕ 3239 later rules
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