Core Rules - v1.5
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↕ 0 earlier rules
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| 440. |
Create > |
| 440.1. |
Creating is the act of producing a Game Object that previously did not exist in the game. > |
| 440.2. |
Effects that Create one or more Game Objects will direct where those Game Objects must go - the Game Objects are Created directly to the zones in question. > |
| 440.2.a. |
Prior to being Created, these Game Objects did not exist outside of the zone they were Created to. After being Created, they may change zones as appropriate for Game Objects of their type. > |
| 440.2.b. |
If a zone is not specified by the effect, the Game Object will be created to the appropriate zone for its type. > |
| 440.2.b.1. |
Permanents will be Created at any location on the Board that they can be played to. > |
| 440.2.b.2. |
Spells will be Created on the Chain. > |
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↕ 3508 later rules
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