Core Rules - v1.5
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↕ 0 earlier rules
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| 473.1.b.1. |
If the player has Scored every Battlefield this turn, that player Gains the Final Point. If the player has not Scored every Battlefield this turn, that player draws a card instead. > |
| 473.2. |
Trigger Score abilities at the Battlefield that Scored. > |
| 473.2.a. |
Conquer abilities trigger at a Battlefield that was Conquered. > |
| 473.2.b. |
Hold abilities trigger at a Battlefield that was Held. > |
| 473.2.c. |
These will only trigger when the Battlefield is Scored; I.E. These cannot be triggered more than once per turn for a player. > |
| 474. |
When a cleanup occurs and a player has accrued Points greater than or equal to the Victory Score for their Mode of Play, and if they have more points than every opponent, they Win the Game. 475. Layers > |
| 476. |
Layers are the mechanism in which Game Effects alter the Traits, Intrinsic Abilities, or other properties of Game Objects. > |
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↕ 3508 later rules
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