Core Rules - v1.5
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↕ 0 earlier rules
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| 740.4.a.2.a. |
Costs within instructions that appear in any later part of the trigger effect are paid on resolution. > |
| 741. |
Counters > |
| 742. |
Counters are Game Objects generated by and given to other Game Objects on the board during play. > |
| 742.1. |
Unlike other Game Objects, Counters are not targeted by spells and abilities. If an effect instructs a player to interact with a Counter, the Counter is chosen when the corresponding instruction executes. > |
| 743. |
Counters serve to track semi-permanent effects on Game Objects. > |
| 744. |
Counters can have game effects themselves, or serve as the prerequisite for game effects. > |
| 745. |
Counters can be spent by game effects. > |
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↕ 3508 later rules
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