Core Rules - v1.5
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↕ 0 earlier rules
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| 811.1.d. |
Some choices made while playing a card from facedown are restricted to the battlefield where it was hidden. A card cannot be played from facedown if it is a spell with no valid targets under these restrictions. > |
| 811.1.d.1. |
A hidden permanent must be played to that battlefield. > |
| 811.1.d.1.a. |
This includes hidden gear, and overrides the normal restriction that gear have in only being allowed to be played to base. > |
| 811.1.d.2. |
If a hidden spell chooses any targets, those targets must be chosen from among options at the battlefield it was played from, unless it explicitly restricts targeting in such a way that makes this impossible. > |
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Example: Emperor’s Divide is a spell with hidden that reads in part “Move any number of friendly units at a battlefield to their base.” When this spell is played from facedown, all units chosen for the spell must be located at the same battlefield it was played from. > |
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| 811.1.d.3. |
If a play effect of a hidden permanent chooses any targets, those targets must be chosen from among options at the battlefield it was played to, unless the ability explicitly restricts targeting in a way that makes this impossible. > |
| 811.1.d.3.a. |
A play effect of a permanent played from facedown references information from its source when determining what battlefield it was played from and what targets are legal. > |
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↕ 3508 later rules
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