Core Rules - v1.5
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↕ 0 earlier rules
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| 441.3.a. |
A player must Burn cards when instructed to do so by game effects or costs. > |
| 441.4. |
When Burning is part of an effect, then a player must Burn as many cards as possible. If instructed to burn more cards than they have in their main deck, they burn that many cards, burn out and then burn the rest. > |
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See rule 432. Burn Out for more information. > |
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| 442. |
Empower > |
| 442.1. |
Empowering is the act of rendering one or more Game Objects Empowered. > |
| 442.1.a. |
Empowered is a binary state. A Game Object is Empowered or it isn’t. > |
| 442.1.b. |
An Empowered Game Object can not be Empowered. > |
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↕ 3508 later rules
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