Core Rules - v1.5
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↕ 0 earlier rules
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| 441.4. |
When Burning is part of an effect, then a player must Burn as many cards as possible. If instructed to burn more cards than they have in their main deck, they burn that many cards, burn out and then burn the rest. > |
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See rule 432. Burn Out for more information. > |
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| 442. |
Empower > |
| 442.1. |
Empowering is the act of rendering one or more Game Objects Empowered. > |
| 442.1.a. |
Empowered is a binary state. A Game Object is Empowered or it isn’t. > |
| 442.1.b. |
An Empowered Game Object can not be Empowered. > |
| 442.1.c. |
If a Game Object is instructed to be Empowered when it is already Empowered, nothing additional happens. > |
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↕ 3508 later rules
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